But, to much disappointment, the patch is not a significant one. Aside from adding compatibility with Windows 8, 8.1, and 10 operating systems, it adds some minor performance improvements —  and, well, that is it. The last update, game patch seven, was released sometime in March 2011. After that, the game hit a dry spell in terms of updates. There are still some known bugs in the game even after the release of said patch, mainly because of the fact that it still uses the now-defunct gatekeeping service Games for Windows Live. (Rockstar is currently working on a solution — check it out here.) Nonetheless, it is good to see Rockstar is considerate towards older releases. There are also some small bug fixes and the patch is said to be focused on. Per Rockstar, here’s what Game Patch 8 does:

Added error code “WTV270″ to indicate a problem with connecting to Windows Live Sign in Assistant / Games for Windows Live Servers. Added Windows 8, 8.1, and 10 to compatible OS check. Added Display Controller image in Controller Configuration. Fixed a bug which made completing “Out of Commission” mission impossible when frame rate exceeds 60fps. Fixed a bug with the “Resource Usage” indicator on graphics cards with more than 2GB of VRAM. Fixed a bug that restricted settings changes when using modern video cards. Fixed a bug with the map crosshair on certain resolutions. Fixed a bug with text scrolling in “Brief” Menu. Fixed “drawlist overflow” crash. Minor performance optimizations.

There’s also a new launcher update that should let some people play who were previously locked out by a server update. The recommended system specs for running Grand Theft Auto IV are nothing fancy: Just some stuff you’d find in a contemporary mobile phone these days. For instance, a 2.4Ghz Core 2 Quad CPU, 2GB of RAM (2.5GB on Windows Vista!) and a 512MB video card.

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