However, as it appears, the new patch causes even more problems to players who install it. We’ve wandered the internet looking for potential feedback on the patch and we’ve found  that players aren’t so thrilled about it, with various forums flooded with reports about problems caused by it. In case you haven’t installed the new patch yet, keep reading this article to know what to expect from it.

Mass Effect: Andromeda patch 1.05 issues

Game unable to launch

A few players have reported they’re unable to even launch the game after installing the patch. Here’s what one player said on the Bioware forums:

Loading problems

Some of the players who managed to launch the game haven’t got too far. Namely, there are a couple of players who complain about long loading time after installing the patch. Additionally, the game even crashes on loading for some players. Here’s what they say: SPONSORED RELATED STORIES YOU NEED TO CHECK OUT: 

Black screen problems

It looks like some people just can’t play the game after the latest patch. One player have recently reported black screen problems, and according to him, there’s no known solution: “Screenshot attached. This has been happening ever since patch 1.05 was rolled out. I’ve tried a number of fixes (rolling back the gpu driver, setting origin to offline mode and turning overlay off, moving my saves and preferences files from Documents/Bioware/Mass Effect Andromeda, repairing the game through Origin) but none of it has worked. “

Other problems

Here are some additional problems that also bother players who installed the new patch for Mass Effect: Andromeda:

Since the new 1.05 patch, it frequently occurs when I leave a battle (or just simply pass by enemies in the nomad) the battle music doesn’t stop playing even when there are no red dots on the hud. Even after saving and reloading, the music can still be playing. At some point (which I can’t determine), it fixes itself or going to the main menu fixes it too. Dialog options seem to be broken for Jaal and Peebee. Dialog wheel does not appear, when trying to skip via spacebar the context info appears in the lower right corner but nothing seems to happen.  It actually takes some time until the dialog options appear (up to 15 minutes – tried with Peebee, but no Audio is playing even as the characters lips are moving). After getting out of such a broken conversation, the game is broken itself: doors are no longer responding – when having the issue with the Peebee-conversation, that actually traps me on the bridge of the Tempest as no other door will react anymore, when trying to get off the ship by landing somewhere the following loading screen seems to take forever (lost my patience after 30 mins to wait any longer to see if it clears on its own) when trying to launch another conversation with Suvie or Kallo on the bridge the game freezes up completely – Screen freezes, when switching to Windows Desktop (Alt+TAB) the game screen goes black with just the two loading circles in the lower right corner cycling around like forever. Game has to be relaunched completely to continue in any way. I recognised that during such a broken conversation the RAM-Usage of the game’s executeable is going through the roof. in case of the PeeBee-conversation the RAM-usage shot from 1.7 GBs up to 7.9 GBs in case of the Jaal-conversation it shot from 1.2 GBs up to 4.9 Gbs until the conversation was finished – finished means just quiting it without triggering any more content (the game was freshly started during that test). Looks like some sort of memory leak that causes the delays itself and is not cleared after that, so the whole game has issues with the vast amount of carried over memory usage after that. tried the repair option from the Origin menu – did not help reinstalled the whole game, did not help. Along with this, a second issue came up, that returning to Windows and still running the Game in the backround tiggers some odd window-behavior from the game: game does no longer minimize correctly but switches to Window-Mode (this is big time * for the video card as it changes resolution of the 3D-rendering and everything during that)   the game window locks in Overlay Modus and catches the mousepointer whenever its hovering over the game window (if the game is not within a Mouse-active-Screen, there is no way of getting the pointer back to your Windows Desktop except by returning to the game and Alt-TAB back out again). if you manage to hit the minimize button of the game window it will go to the taskbar, but any other action on the desktop (even just left clicking onto an empty spot) will bring the game window back. So you can’t even double-click an Icon which is in the area where the game window is locked as the second click will already be on the game window again, which will trap your mousepointer in it, as described before. when returning to the game, the game changes to full-window-mode changing the 3d-resolution again and you have to Alt+Enter to get back to Full-Screen-Mode (which is a third rescaling of the 3d-render)

In case you’ve encountered a problem we didn’t list in this article, feel free to let us know in the comments below.

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