Rocket League’s developer promised in March it would make cross-platform functionality available to players and two months later we see the result. The cross-platform play feature is enabled by default and players can disable it from the Misc. tab of the Options menu. Once players disable the cross-platform play feature, they will only find games with players on their own platform. You will recognize players from the Steam platform by their Rocket League shield icon on the in-game scoreboard. Leaderboards have also been updated with a platform-specific filter option that shows rankings only for the network you are playing on. This Rocket League version also brings fixes for the following two bugs:

Crash in Free Play when Reset Ball was used after scoring Players were prevented from spawning when playing offline/split screen modes.

Xbox players have long asked for this feature and thanks to Microsoft’s cross-platform policies, the game developer was able to fulfill the player requestss: Buy Rocket League from the Xbox Store and invite your friends to compete against one another in this amazing game. RELATED STORIES YOU NEED TO CHECK OUT:

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