On the Titanfall 2 blog we can find out more about this beta program. The idea behind it, according to the information posted there, is for the servers of the company to undergo a stress test and see whether they can support millions of gamers at the same time. This is especially important for the moment of the launch, when everybody is going to hit up the game and see what it’s all about. According to Zampella’s declaration, there were two problems in what concerned the development of the game, namely a variety of hardware and an optimization with minimum specs. They are currently tweaking and changing the game, the renderer and all the effects, so the game hasn’t been tested yet for hardware compatibility in order for them to detect or handle various hardware (including CPUs, video chipsets and so on). Moreover, the team hasn’t put much effort yet into supporting the “Min Spec” option on the PC. Perhaps that’s why it’s taking so long for the game to appear on the PC, since the testing for this platform is harder than the one for consoles. RELATED STORIES TO CHECK OUT:

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